Find a Valentine's Day puzzle partner!

Find a Valentine's Day puzzle partner!

Fill out the form and make yourself a match!


FEBRUARY 12, 2020 | IN EVENTSNEWSWE WERE HERE TOGETHER | BY TOTAL MAYHEM GAMES

This Friday is Valentine’s Day! For this special occasion, we want to match you with someone!

Whether you are looking for a special someone, a new friend, or just a nice co-op partner, we will try to find you the perfect match. There’s no better way to get to know someone than trying to solve puzzles together, after all!

We are even giving away a few Steam keys for We Were Here Too and We Were Here Together in a raffle, so you might get lucky!

Click to fill out the form!

The form is closed, thanks to everyone who filled it in!


A New Year's survey!

A New Year's survey!


Happy New Year!

The Christmas lights have been put away, and the Base Camp returns to the usual cosy quietness. Our special Christmas puzzle is finished – we hope you all enjoyed it, and the fireworks that were your reward for solving it!

 

Here they are, in case you missed it 😉

We have some exciting plans in the pipeline for the new year – nothing to announce just yet, but watch this space!

We want you…r opinion!

For those of you with strong opinions, we’re running a survey covering topics like what you enjoy most about the We Were Here series, what kind of projects you’d like us to work on next if you were queen/king for a day, and more. After filling it out, you’ll be entered into a raffle with a chance to win some We Were Here merch!

Take the survey!

The survey is closed, thanks to everyone who filled it in!

Total Mayhem Games wish you all the best in the new year!


Christmas is coming…

Christmas is coming…

Time to be here together


Light up the Holiday

The holidays are almost here and we have a number of special Christmas surprises for you explorers. As befits the holiday season, your Base Camp has been decorated and a new puzzle has appeared… somewhere. Let’s see if you and a friend can figure out where it is, and how to solve it. If you succeed, the festivities can begin!

A year of Total Mayhem

This past year was quite an adventure for us at the studio, full of intriguing puzzles and great highlights! One of the most memorable moments for us was the release of We Were Here Together – it was humbling to see our game in the top steam sellers for October 2019. To date we’ve almost sold 100,000 copies of We Were Here Together. Thank you all for your support!

To get a peek at how the year was for us developers, take a look at our series of Developer Diaries series:

Three episodes are live already, and the fourth and final installment will be live on December 30th!

Another cherished moment was the release of We Were Here and We Were Here Too on Xbox One. The inclusion of We Were Here in the ‘Games for Gold’ helped introduce a lot of new players to the series. We can’t wait to release We Were Here Together on Xbox One as well in 2020!

We’ve also been nominated as one of the top 100 games in the Adventure category on IndieDB. With less than two days of voting left, your support would be greatly appreciated!

We also would like to take the time to thank the community for another awesome year, our partners for their great support and we want to wish you all happy Holidays and hopefully a new year with even more awesomeness for you all.

 

Christmas Changelog

New Features:

  • Added a christmas themed puzzle to the basecamp.
  • Revamp of the default controls. Player who have played before will keep their settings.
  • Skipping a cutscene is now done by a HOLD action.

Resolved Voice Issues:

  • The incoming voice volume is no longer bound to master volume. This should fix some volume issues with the voice chat.
  • Added experimental audio settings – marked in yellow – to test out. We would love to hear any feedback regarding the functionality of these settings. (The ‘Microphone level’ slider is set to your system level by default. Adjustments are directly applied to your system microphone level)

Resolved Issues:

  • Intro animation Wall is now synced properly.
  • Mirror Room paintings should no longer fully rotate when clicked once.
  • Players should no longer be able to jump in or out of a rotating door in the cave while it is rotating to prevent softlocking.
  • Added proper controller button images to the menu.
  • Fixed several desync issues in the mirror room.
  • The purple orb pistons should now be retract on both sides in the mirror room.
  • Optimized a ton of meshes throughout the game increasing performance.
  • Selected button behaviour in the menus should now be more intuitive and consistent.
  • Fixed several audio effects.
  • Fixed some edge cases around inviting and leaving a session just before starting.
  • Gamepad horizontal/vertical look speed should feel more consistent now.
  • Changed some visual UI elements throughout the game.
  • Fixed several seams in meshes throughout the game.
  • Fixed an issue where spamming the ‘switch side’ button in the lobby would cause a desync.
  • Added some additional sound effects throughout the game.
  • Fixed an issue where players would end up in a softlock if their partner disconnected when inspecting a world element.
  • In-game menu should now work properly with a D-pad.

Known Issues we (still) intend to fix:

  • Looking for a substitute for performance-heavy fog.
  • Desync of player position in rotatable doors.
  • Credits will be made legible.
  • Textures that might be incorrect.
  • Visual inconsistencies in the throne room.
  • Falling through the world in some specific edge cases.
  • Several game freezes.

New features we are looking into:

  • Color blind support.
  • Additional voice chat options.
  • Collectables.
  • Additional checkpoints for Chapter 7.


Happy Halloween at the Base Camp!

Happy Halloween at the Base Camp!


Pumpkins, pumpkins and more pumpkins…

Pumpkins have been brought in just for the holidays, and those long Antarctic nights (sometimes a couple of weeks long in the depth of Winter)
have given the explorers plenty of time to practice their carving technique.

Carving pumpkins!

Reading scary stories!

Jump scares!

Finally, if We Were Here Together is the first game you’ve played in the series, you might be interested in our Halloween sale on We Were Here Too!
It’s 55% off while supplies last…*

We Were Here Too Banner

*Supplies will always last, since this is digital distribution after all…


Join Total Mayhem Games at Dreamhack Rotterdam!

Join Total Mayhem Games

at Dreamhack Rotterdam!


Play the recently released We Were Here Together at the Rotterdam Games Week!

Total Mayhem Games will be at Dreamhack Rotterdam this weekend, as part of the Rotterdam Games Week! We will be there with our latest game We Were Here Together, and it would be great if you could join us at stand 329! Yes, you personally 😉

In their own words, the event is:
“The world’s greatest digital entertainment festival is coming to Rotterdam on 18-20 October 2019. DreamHack Rotterdam 2019 is the major event at the brand new Rotterdam Games Week, and will take place at one of the major venues of the Netherlands: Rotterdam Ahoy.”

There’s something for everyone at the event, with a LAN party, several e-sports tournaments, cosplay competitions, and more! Even better you can play our newly released third game We Were Here Together at our stand!

Get your tickets here!


We Were Here merch store is live!

We Were Here merch store is live!


We just got back from a fantastic time at EGX in London – maybe you came by to play the new We Were Here Together demo, or spotted our t-shirts or beanies around the show!

If you did and you liked what you saw, or if you didn’t and are curious, we are delighted to announce that our official merchandise store is live and open for orders! Get walkie-talkie phone cases, warm hats, and t-shirts with Jester artwork right now.

Get hats, t-shirts, and more!

Check out the options and see for yourself!

To celebrate, you can now get 15% discount until Aprill 22 with the following code: LAUNCH19

Our stand at the show!


Merch, Rezzed, and on the lookout for new beta testers...

Merch, Rezzed, and on the lookout for new beta testers...


Play new puzzles at Rezzed London

We had such a good time at EGX last year that we are returning to Rezzed London this week! You can find us at our stand SV6B (1-4) in the South Vaults from April 4-6. We have new and unseen puzzles in a new area of the game to show off, so come check it out even if you came by at EGX. Hope to see you there!

We Were Here Merch!

Walkie-talkie iPhone cases and We Were Here beanies made their debut at EGX last year, and now you can get one of your own – not to mention new Jester t-shirts!

Early Puzzle Testers

Development on We Were Here Together is going well, and the feedback from our current testers has been very helpful. So much so that we’re looking to invite a few more people to test our work-in-progress builds of the game! Read all about it in our earlier post!


Visit us at Dutch Comic Con the 18th & 19th of November!

Visit us at Dutch Comic Con the 18th & 19th of November!


 

While we are still catching our breath from the amazing Firstlook Festival, we are proud to announce that we’ll be returning to the Jaarbeurs Utrecht at Dutch Comic Con Winter Edition 2017!

Since Dutch Comic Con doesn’t really need an introduction, we’ll be heading straight to the main question: what is We Were Here Too doing between all the cosplay, merchandise and special guests? We enjoyed every second of Firstlook Festival, and that’s why we really couldn’t wait any longer for an event to display the latest We Were Here Too updates for you guys. We even got something special planned… A whole new, unreleased part of We Were Here Too will be ready to be played by you and your friend at Dutch Comic Con Winter Edition! So even if you visited us at Firstlook, don’t hesitate to come by and say hi. New gameplay is waiting for you!

Are you coming to Dutch Comic Con Winter Edition? Let us know! We’d love to meet you or see you again! Down below yo can see where our stand will be at the event.

 

 

Here you can see a video of our latest visit at Firstlook Festival in Utrecht last October! We will upload a new video after our visit to Dutch Comic Con Winter Edition! See you there!