We Were Here Forever Patch 1.2

The Festive Season is here, so it is time to cozy up on the couch and play some of your favorite games with friends and family. And because it is the season of giving, we would like to gift all the fans of our franchise a huge brand-new patch for We Were Here Forever.

This patch is our heartfelt tribute to both the weathered Explorers already familiar with the puzzles and riddles of Castle Rock, and the fresh faces on the verge of escaping Castle Rock for the first time. We are committed to delivering the finest experience possible to all Explorers! Our team at Total Mayhem Games has been working relentlessly over the past few months to create Patch 1.2. We have incorporated approximately 200 enhancements to enrich your Antarctic adventure and ensure smooth exploring. With the new patch, FPS performance improves significantly as shown in the image below.

In addition to these enhancements available to all players, we are happy to announce that We Were Here Forever now supports NVIDIA DLSS! This means that all players with a compatible NVIDIA graphics card now experience a boost of up to 50% in performance and efficiency.

Patch 1.2 just rolled out with the following changes:

IMPROVEMENTS

  • DLSS support! Turn on DLSS with an eligible NVIDIA video card and enjoy significantly enhanced performance and smoother gameplay, all while maintaining superb image quality.
  • Texture Streaming enabled! This allows better memory consumption with better loading times.
  • Reworked Sound FX! Our team has gone through the most noticeable sound effects of the game and a lot of them have been completely reworked.
  • The Zoom factor of the zoom button has been increased, making it a lot easier to spot something in the distance.
  • Major Unity Engine Upgrade
  • Patch 1.2 also offers optimal performance on Steam Deck!

FIXES

  • Explorers in the menu are now animated
  • Localization fixes for:
  • German
  • French
  • Spanish
  • Upgraded Environmental effects + SFX
  • Enhanced sound effects at several areas
  • Improved lighting, shading, and visuals of many different areas
  • Reworked the vault door scene
  • Reworked the entire scene of the ride to the Foundry
  • Reworked the finale scene of the Illusions area
  • Reworked the transitioning scene from the Crossroads to the Graveyard
  • Revised game design of The Reflections
  • Reworked the activation of the Astrolabe machine in the Bell Tower area
  • The goal of the Memento area is now enhanced and more clear
  • Voice chat now keeps working during the intro video
  • Fixed several issues where players could get stuck and could not progress
  • Fixed achievement bugs (e.g. Achievement for ‘The Ruins of Rockbury’)
  • … And much, much, much more! See Patch Notes 1.2 to get into the nitty-gritty details

 

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