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Total Mayhem Games
28
Aug

Total Mayhem Blog #3

Let’s talk about you and me. No… sorry, just kidding. I will just talk about art. Don’t worry.  As I told you before, our team used to consist of 15 students who all came from different studies. Our minor as a whole consisted of 45 students, and nearly half of those students were part of...
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10
Aug

Total Mayhem Blog #2

This week we’re celebrating the 23rd birthday of our ‘Sound Guy’ Leon van der Stel. We thought this was the perfect opportunity to bring up the subject we haven’t discussed too much of yet: the music and sound design of ‘We Were Here’ and ‘We Were Here Too’! For us, the music of the game...
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04
Aug

We Were Here Too Newsflash #1

We figured that after a long time of teasing, mysterious hints and maybe even some radio silence, it’s about time that we started of giving more clarity on the development of We Were Here Too. Hereby introducing: We Were Here Too newsflashes. Expect weekly updates, facts and information on the long anticipated sequel of We...
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02
Aug

We Were Here Too Steam page online!

We can finally be bringers of some great news: the We Were Here Too Steam page is finally online! Our apologies for getting your hopes up (too) high last friday. We wanted to give you something bigger, but unfortunately, the process didn’t go as smoothly as planned. But now we’re finally clear to spread the...
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We Were Here Too Banner
30
May

We Were Here – Too

We Were Here Too, the sequel to the co-op puzzle game ‘We Were Here’, is an all new, brain-teasing adventure in the forgotten halls of Castle Rock, Antarctica. You and your expedition companions got separated from each other. You know what happened to your partner and you, but what happened to the others you were...
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19
May

Patch notes: Update #5

Hey everyone! Even though we’ve been very busy lately, we would like to share with you some minor improvements and additions. Patch Notes Fixes: Improved stability for VR VR players are no longer able to teleport over the Spike puzzle Mouse sensitivity should now change properly Handles in theater puzzle are more reliable Film roll...
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19
May

We Were Not Alone

Will you prove yourselves to be wolves in sheep’s clothing, or will you perish like all the others before you?
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01
Apr

Patch notes: Update #4

Hey everyone! Update Four is brought to you from our new office space where we’ll be working on We Were Here for the upcoming months! If you still experience an issue that is listed or new issues have presented themselves please let us know in the comments. Thank you for playing “We Were Here”, Total...
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22
Feb

Patch notes: Update #3

As of today some new features have been implemented in the game as we continue to make it more stable. In this patch note we will highlight a couple of important fixes and features listed below. Patch Notes Fixes – Added a warning message when there is no microphone connected – Several Colliders added to...
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12
Feb

Patch notes: Update #2

We are rolling out a new update that fixes several issues and adds a much-requested feature.We will continue to improve the stability of the game with future updates. Patch Notes Fixes Improved interaction with handles in the theater Theater now resets properly after each correct play Theater plays can no longer be cheated Escape hatch...
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