We Were Here Together in de media!

Hey there!

Since the announcement on the 12th of September, quite some media wrote about this amazing news! Here we've made a collection of some of the publications. Would you like a presskit yourself to write something about We Were Here Together? Visit this link [HERE] or visit our Contact page [HERE].

Do you have any questions, or would you like to have additional information or interviews? Contact us at press@totalmayhemgames.com.

International

Rock Paper Shotgun [UK] We Were Here Together makes the co-op puzzler series a trilogy [HERE]

Game Spark [JP] We Were Here Together announced! [HERE]

Game Watcher [UK] Cooperative puzzler We Were Here Together officially announced [HERE]

Digital Underground [UK] We Were Here - Together announced [HERE]

Indie Hangover [US] We Were Here Together announced [HERE]

Comic Buzz [US] We Were Here - Together trailer [HERE]

SoSialPolitiK [US] We Were Here Together announced [HERE]

DarkZero [UK] Trailer Attack: 12th September 2018 [HERE]

HU3BR [BR] Solucione quebra-cabeças em coop com We Were Here Together [HERE]

4Gamers [BE] We Were Here - Together aangekondigd [HERE]

Sector [SK] We Were Here: Together - ohlásenie hry [HERE]

Playground [RU] Анонсирована кооперативная адвенчура We Were Here Together [HERE]

Gamebrain [BE] We Were Here - Together aangekondigd [HERE]

GameReactor

Europe [HERE] | France [HERE] |  Italy [HERE] | Poland [HERE] | Spain [HERE] | Germany [HERE] 

Denmark [HERE] | Finland [HERE] | Norway [HERE] 

Asia [HERE] | China [HERE] 

 

National

Control Online [NL] Total Mayhem werkt aan derde 'We Were Here' game [HERE]

Gamersnet [NL] Rotterdamse studio Total Mayhem Games komt met We Were Here Together [HERE]

Gamereactor [NL] Nederlandse indiestudio komt met We Were Here Together [HERE]

IGN [NL] We Were Here Together aangekondigd [HERE]

 

 

 


Official We Were Here Together subreddit!

Welcome to the We Were Here Together subreddit

r/wewerehereseries!

We have launched an official subreddit for We Were Here Together, the newest game in the We Were Here series of cooperative first-person puzzle adventures. In We Were Here Together, players will start out working together at the research base camp, before being split up when they re-enter Castle Rock…

For those who haven’t played the earlier games in the We Were Here series, they are both available on Steam. We Were Here is free, while We Were Here Too was the first commercial release from Total Mayhem Games!

You can play the WWH games in any order - they are connected, but fully standalone, both in gameplay and story. Naturally, each game you play will reveal more hints about the history of Castle Rock.
Will you be able to make it out of Castle Rock and escape the jester’s clutches?

For the latest news on the entire We Were Here series, check out r/wewerehereseries!
Want to know more about We Were Here Together? Check out our FAQ or Steam page!


We Were Here Together announced!

The word is out and the title says it all - We Were Here Together is officially announced!

We Were Here Together will take players from an Antarctic research base through the icy wastes back to Castle Rock, with new sections of the castle and challenges to puzzle through.

At first, players will solve puzzles together for the first time, but once back inside Castle Rock they will find themselves split up and facing the same communication driven puzzle solving that has proved so popular in the other We Were Here games. The release is planned for early next year.

Enjoy our beautiful announcement trailer and don't forget to put We Were Here Together on your Wishlist on Steam. In the upcoming months, we will keep you updated with more exciting news on We Were Here Together, the 3rd co-op adventure chapter from the  We Were Here Series.

Check out the We Were Here Together Steam store: https://store.steampowered.com/app/865360/We_Were_Here_Together/ 

Facebook: http://www.facebook.com/WeWereHereGame
Twitter: https://twitter.com/wewereheregame
Instagram: https://www.instagram.com/totalmayhem...
Steam Group: http://steamcommunity.com/groups/WWHO

Again thanks to everyone who worked on the amazing trailer!

Created | Total Mayhem Games

Directed | Ruud Renting

Art Direction | Victor van den Beld

Technical Direction | Christian de Kool

Music | Sigmund Krähe - Death of Maliphant

Painted Artwork | Gracia Artigas

Animated | Frian Lit

Voice Acting | Ruud Renting

Texture Artist | Benjamin van Hemert

Sound Design | Leon van der Stel

Voice Over Author | Gerben Grave

Public Relations & Press Contact | Lucia de Visser


We Were Here Too released!

The title says it all - We Were Here Too is out now on Steam!
It’s a very exciting day for us, and we’re looking forward to seeing what you all think of the game.

https://www.youtube.com/watch?v=M4if6X__JZc

You can buy We Were Here Too for €8,49 thanks to a 15% launch week discount! After the first week, the price will be €9.99.

For everyone who helped us with beta testing or pre-ordered the game, there is a unique border around your profile image waiting for you in-game.
And thanks to everyone for your support - We Were Here Too wouldn’t exist without you!

Check out the We Were Here Too Steam store: http://store.steampowered.com/app/677160/We_Were_Here_Too/


FAQ's before release!

Hey there everybody!

We've has some questions lately about pricing, the beta, and the pre-orders. Therefore we answered a few prior to the release of We Were Here Too.

Q: Will the game be free?
A: No, the game will not be free. It will release on February 2nd, 2018 for $9.99.

Q: We Were Here was also free, why is We Were Here Too not?
A: We Were Here was a school project. We are working now for months to develop the sequel We Were Here Too as a professional studio. We need funds to develop more games like We Were Here and We Were Here Too in the future, and to simply pay the bills and servers.

Q: What do you get when you pre-order?
A: When you pre-order We Were Here before the 15th of January, you will have access to the closed beta. This means you are able to play the (unfinished) game two weeks before release. You will also get some exclusives.

Q: Why does the pre-order go via Humble Bundle?
A: Humble Bundle is a very indie game friendly marketplace. When you pre-order the game via the widget on our website, you will also donate 10% to charity. You will receive the Steam key on the day of release and the beta key the 15th of January. Humble is the most developer-friendly portal in terms of revenue share.

Q: Where can I pre-order?
A: You can make your purchase here!

Q: Why can’t I find We Were Here Too on the Humble Bundle store page?
A: We Were Here Too is not yet available on the Humble Bundle store page, only as a pre-order via the Humble Bundle widget on our website! From the 2nd of February, We Were Here Too will be available on humblebundle.com too.

Q: How many people are selected for the beta test and how do I apply?
A: We’ve had an overwhelming amount of fans applying for the beta test. We have already selected everyone for the beta tests, so you are not able to apply anymore. The only way you will be able to attend the beta is to pre-order We Were Here Too. Then you will have guaranteed access to the beta on the 15th of January, 6:30 PM / 18:30 CET.

Q: Will there be a mobile version of We Were Here?
A: For now we have no plans to develop a mobile version of We Were Here or We Were Here Too, but we’ll never know what the future may bring.

Q: How long will the game be?
A: It’s really hard to tell, due to the fact that it takes one person longer to solve the puzzles than the other. The average seems to be 2-4 hours the first time through. Of course, you can play the game one more time taking the other role.

Q: I can’t connect to my partner in the beta of We Were Here Too. What to do?
A: Check if your game isn’t restricted by firewall settings. You could also check the in-game language filter options. If you don’t have the same language selection, you are not able to find your friend. Make sure the UDP ports are open.

If you still have any questions, feel free to ask!
And here a beautiful still from We Were Here Too to make you just as excited as us!


Release date & pre-order

Okay, let’s rewind first before we get started.

It’s been months since we announced We Were Here Too was on its way. In those months, we at Total Mayhem Games and a lot of helping hands, have been working non stop on the We Were Here sequel. We promised you many times that we would give you more information on the release date, price, storyline and mechanics, but in these extremely busy and sometimes chaotic months, we weren’t always able to follow through on our promises.

But now, we are! We are extremely proud to announce the official launch-date on We Were Here Too. Mark 02-02-2018 in your agendas, because that will be the date We Were Here Too will be available for you on Steam for $9,99!

This game will be the product of hours and hours and hours of hard work, and we’ve never been this proud of a product we have made so far in our lives. We hope you’ll forgive us for the delays, but we promise it will all be worth it.

That’s why, from today on, you’ll be able to pre-order We Were Here Too! You’ll find the pre-order link on our website. By pre-ordering We Were Here Too you’ll be guaranteed of access to the closed beta in January!

To celebrate that We Were Here Too is closer than ever, we made you two awesome videos. The official trailer of We Were Here Too and the descriptive gameplay video are now available on Steam and YouTube. And since you’re probably on Steam already, make sure to wishlist We Were Here Too so you’ll get a notification when We Were Here Too is ready to play.

Thank you for your support, patience, and love. You guys are the reason we’re still going strong!

Official trailer We Were Here Too

Official gameplay video We Were Here Too


BIG news

We’re back with some BIG news. We decided that the best way to share this news with you guys is through a video. So sit back and relax, and let Lucia and Lorenzo do the work.

*relieved sigh* Pfew, that is out.

We hope we’re not asking too much of you guys, but like Lucia and Lorenzo said, it’s all about the quality of the game. We sincerely apologize for the delay, and we promise you We Were Here Too is going to be the game we wanted to put out.

Also mentioned in the video, December 1st is going to be a big day! Stay tuned, keep an eye on our social media and website, and we’ll talk to you again in a few days.


Visit us at Dutch Comic Con the 18th & 19th of November!

While we are still catching our breath from the amazing Firstlook Festival, we are proud to announce that we’ll be returning to the Jaarbeurs Utrecht at Dutch Comic Con Winter Edition 2017!

Since Dutch Comic Con doesn’t really need an introduction, we’ll be heading straight to the main question: what is We Were Here Too doing between all the cosplay, merchandise and special guests? We enjoyed every second of Firstlook Festival, and that's why we really couldn’t wait any longer for an event to display the latest We Were Here Too updates for you guys. We even got something special planned… A whole new, unreleased part of We Were Here Too will be ready to be played by you and your friend at Dutch Comic Con Winter Edition! So even if you visited us at Firstlook, don’t hesitate to come by and say hi. New gameplay is waiting for you!

Are you coming to Dutch Comic Con Winter Edition? Let us know! We’d love to meet you or see you again! Down below yo can see where our stand will be at the event.

Here you can see a video of our latest visit at Firstlook Festival in Utrecht last October! We will upload a new video after our visit to Dutch Comic Con Winter Edition! See you there!


Happy Halloween!

Trick or treat! It might surprise you (or not), but Total Mayhem Games looooves Halloween. As you might expect, our love for horror, darkness, and mystery is one of the reasons We Were Here is like it is today. The difference is: we don’t need this one particular day of the year to scare the hell out of you guys. ;-)

But since it’s almost Halloween, we can’t resist adding a little extra something to the We Were Here universe. With the musical soundtracks released a few days ago, we were thinking of something else to really bring your favorite co-op puzzle game to life…

That’s why we made you an awesome cutout explorer mask and walkie-talkie, so if you were low on Halloween costume ideas, we got you on this one!

But, like we said before, our love for horror and thrills doesn't stop at a little Halloween present. We are working day and night to make We Were Here Too even more mind-blowing than We Were Here. And we promise you, the scariest part is yet to come… ?

Oh, and don’t forget to send us your best Halloween pictures. We’d love to have you try and scare us, for a change!


Does It Make Any Cents?

‘Hey! We want We Were Here Too! We don't want to talk about money!’

Well, we don’t either. But we have to. And since we are trying to take you with us through the process of making a new game, this subject can't be ignored. We won’t make it too serious though, we promise.

Now we are getting closer to the release date than ever, there are more and more points that ask for our attention. Of course, finishing and releasing the game is priority number one, but with a release, a lot of other things should be taken care of. Marketing and promotional activities like events are getting more important to make We Were Here Too known to the public.

We can speak from our own experiences when we say that showcasing We Were Here (Too) at an event brings opportunities. INDIGO for instance handed us the possibility to speak to other game studio’s and others that have been in the game industry ‘a little' longer than we are. But when we were talking about ‘bringing our game to an event’, we’re also talking about an investment here.

The whole process of making We Were Here Too and everything that comes with making a game (like events) has been one major investment for all of us. We still invest all our time, energy and money in this game to make We Were Here Too an even bigger success than We Were Here, but we have to conclude that we run out of one of the most important investments of the three: money. We can’t offer all everyone who helps any, but we so wish to. We really don’t care that we don’t make any money or get any loan, but it will help if some of our financial burdens could be taken away a little.

We are lucky that our investor made it possible for us to achieve what we’ve done so far. Without his help, we wouldn’t have come to this point at all. But since this is our first time dealing with these issues, we couldn’t have foreseen that making a game and showing it off on events would be so expensive. And that’s where you guys come in.

We noticed that a lot of our fans, followers, friends and supporters feel the need to support us on a variety of ways. We got a lot, A LOT, of messages asking us if there was a way to donate, support or kickstart us. Our answer always was the same: no. We wouldn't want to take advantage of your goodwill, and we simply didn’t have the possibility for receiving donations. But now, after a long time of doubting: we do!

On our website and in this post, you can find a ‘donate’ button. We will receive your donation via PayPal. Every amount helps. We are working day and night to get us into Dutch, but also international, events. We are not asking for your money, but if you’d like to support us, that’s not a problem anymore. We’ll use all of the donations wisely, so we can do more events and showcase We Were Here Too in the best way possible.

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