Who is Total Mayhem Games?

Total Mayhem Games is a Rotterdam based indie game studio, which started as 15 students from the minor Game & Design and Development of the Dutch University of Applied Sciences. The team was a mix of art, design and development students which were apparently a great fit!
After working fulltime on producing ‘We Were Here’ in just 14 weeks, the game was received by the community with a 91% positivity rating and players were asking for more content. The team decided that they wanted to pursue their dream in making video games, and Total Mayhem Games was officially born. Now we strive to make more content and amazing games like We Were Here.

Lucia de Visser

Project Management, Story Writing & Identity Design.

Weird affection with dragons, games, 2000’s emo, horror, surrealist art & cheese

Victor van den Beld

3D-Artist

It’s the success that keeps me going. And frikandelbroodjes.

Thomas van Opstal

Programmer

“I like the color red because it’s a fire. And I see myself as always being on fire.” – Arnold Schwarzenegger

Sam Meyer

Programmer

As a recently graduated Bachelor of Computer Sience, Sam focusses on translating and implementing Game Design logic. With past experience in the Game Industry and a drive to keep optimizing his code, he rarely says no to a technical challenge.

Christian de Kool

Programmer & Game Designer & Environmental Artist

Eye for detail. Hardware enthusiast. Undiscovered food critic.

Benjamin van Hemert

Game Designer

Dungeons & Dragons fanatic.
Knows every game, ever.

Jessica de Troije

2D Artist

Crazy plant lady, botanical art enthusiast & coffee addict.

Leon van der Stel

Music & SoundFX

This sound designer uses his sounds to heal wounds. You will be able to find him at his meditation space at McDonalds. A place for inner peace and serenity.

Jord van den Berg

Animator

Robots. Explosions. Games and Food. All you need.